Draw()
Draw this body's current state once, as custom drawing.
阅读时间1 分钟最后更新于 22 天前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void Draw()
Remarks
Unlike PhysicsBody.selectedDrawing, this does not persist: it draws once and is gone once every Scene/Game view has painted.