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Unity Engine

Unity Engine

ReadUShortNetworkByteOrder()

Reads a 2-byte unsigned short from the current stream in Big-endian byte order and advances the current position of the stream by two bytes. If the current endianness is in little-endian order, the byte order will be swapped.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public ushort ReadUShortNetworkByteOrder()

Returns

Type

Description

ushortA 2-byte unsigned short read from the current stream, or 0 if the end of the stream has been reached.