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Unity Engine

Unity Engine

ReadPackedFixedString32Delta(FixedString32Bytes, in StreamCompressionModel)

Reads a FixedString32Bytes delta value to the data stream using a StreamCompressionModel.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

ReadPackedFixedString32Delta(FixedString32Bytes, StreamCompressionModel)

public FixedString32Bytes ReadPackedFixedString32Delta(FixedString32Bytes baseline, in StreamCompressionModel model)

Parameters

The previous
FixedString32Bytes
value, used to compute the diff.

StreamCompressionModel model for writing value in a packed manner.

Returns

Type

Description

FixedString32BytesA
FixedString32Bytes
value read from the current stream, or 0 if the end of the stream has been reached.