wrapModeW
Options for sampling a texture if the W coordinate is outside the [0, 1] range.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public TextureWrapMode wrapModeW { get; set; }
Remarks
The W texture coordinate represents the depth axis. This property is only relevant for Texture3D) objects.