width
Width of the Texture in pixels.
阅读时间1 分钟最后更新于 20 天前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public virtual int width { get; set; }
Remarks
This value is the width of the Texture at the highest resolution that PlayerSettings.mipStripping allows.
In the Unity Editor, this returns the width of the Texture at full resolution.
At run time, if PlayerSettings.mipStripping is disabled, this returns the width of the Texture at full resolution. If PlayerSettings.mipStripping is enabled, this returns the width of the Texture at the highest resolution that has not been stripped.
Additional Resources: QualitySettings.globalTextureMipmapLimit, PlayerSettings.mipStripping.
Examples
using UnityEngine;public class Example : MonoBehaviour{ // Print Texture size to the Console Texture Texture; void Start() { print("Size is " + Texture.width + " by " + Texture.height); }}