streamingTextureForceLoadAll
Force streaming Textures to load all mipmap levels.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool streamingTextureForceLoadAll { get; set; }
Remarks
Additional Resources: QualitySettings.streamingMipmapsActive, StreamingController, TextureImporter.streamingMipmaps.