SetVectorArray
Sets a vector array uniform.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
SetVectorArray(int, Vector4[])
Sets a vector array uniform.
public void SetVectorArray(int nameID, Vector4[] values)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the vector array you designate as the argument for this method. To make this vector array accessible to all ray tracing shader types (closest hit, any hit, miss, etc.) call the Shader.SetGlobalVectorArray instead.
SetVectorArray(string, Vector4[])
Sets a vector array uniform.
public void SetVectorArray(string name, Vector4[] values)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the vector array you designate as the argument for this method. To make this vector array accessible to all ray tracing shader types (closest hit, any hit, miss, etc.) call the Shader.SetGlobalVectorArray instead.