SetFloat
Sets the value of a float uniform.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
SetFloat(int, float)
Sets the value of a float uniform.
public void SetFloat(int nameID, float val)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the value you designate as the argument for this method. To make this value accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalFloat method instead.
SetFloat(string, float)
Sets the value of a float uniform.
public void SetFloat(string name, float val)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the value you designate as the argument for this method. To make this value accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalFloat method instead.