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Unity Engine

Unity Engine

IncludeEntities

An array of DOTS Entity IDs that the picking algorithm exclusively considers when it selects the nearest object. If this is null, Unity considers all DOTS Entities in open scenes for selection.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
警告
Removed. PickingIncludeExcludeList is deprecated. Use PickingIncludeExcludeEntityIdList instead.
public NativeArray<int> IncludeEntities { get; }