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Unity Engine

Unity Engine

SpriteMetaData

Editor data used in producing a Sprite.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Struct
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public struct SpriteMetaData

Remarks

Additional Resources: TextureImporter.spritesheet.

Fields

Value

Description

alignmentEdge-relative alignment of the sprite graphic.
borderEdge border size for a sprite (in pixels).
nameName of the Sprite.
pivotThe pivot point of the Sprite, relative to its bounding rectangle.
rectBounding rectangle of the sprite's graphic within the atlas image.