文档

Unity Engine


User Manual

Script Reference

Unity Engine


minBoneWeight

Minimum bone weight to keep.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public float minBoneWeight { get; set; }

Remarks

Bone weights lower than this value will be discarded, unless they are the largest weight for a vertex. Trimming insignificant weights may improve performance. A value of 1.0 means fully weighted.