name
Optional name for the build.
阅读时间1 分钟最后更新于 11 天前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public string name { readonly get; set; }
Remarks
This name is stored in the BuildReport and BuildManifest for identification purposes. It is reported as BuildSummary.buildName in the build's BuildReport, and as BuildReportSummary.BuildName in the lightweight build summary. If not specified, the leaf folder name of BuildContentDirectoryParameters.outputPath is used as the default.
Additional Resources: BuildSummary.buildName, BuildReportSummary.BuildName, ContentDirectoryHandle.BuildName