FlipVerticesInBounds(IList<Vector2>, Rect)
Flip the vertices (in-place) inside their axis-aligned bounding-box.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.VectorGraphics
- Assembly: UnityEngine.VectorGraphicsModule
public static void FlipVerticesInBounds(IList<Vector2> vertices, Rect bounds)
Parameters
The vertices to realign
The bounds into which the vertices will be realigned