Unity Engine documentationScript ReferenceUnity.U2D.PhysicsPhysicsWorldisOwnedGet if the world is owned. See PhysicsWorld.SetOwner.阅读时间1 分钟最后更新于 1 个月前Definition Type: Property Namespace: Unity.U2D.Physics Assembly: UnityEngine.PhysicsCore2DModule public bool isOwned { get; }