normalSmoothingAngle
Smoothing angle (in degrees) for calculating normals.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public float normalSmoothingAngle { get; set; }
Remarks
How sharp the edge has to be to be turned into a hard edge when calculating normals. This setting is only used when ModelImporter.importNormals is set to ModelImporterNormals.Calculate.
Additional Resources: ModelImporter.importNormals, ModelImporterNormals.