Initialize(string)
Callback to the IExternalCodeEditor when it has been chosen from the PreferenceWindow.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.CodeEditor
- Assembly: UnityEditor
void Initialize(string editorInstallationPath)
Parameters
Path of the chosen code editor.
Remarks
To check the current selected code editor when registering this instance, use CurrentEditorInstallation.