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Unity Engine

Unity Engine

Initialize(string)

Callback to the IExternalCodeEditor when it has been chosen from the PreferenceWindow.
阅读时间1 分钟最后更新于 1 个月前

Definition

void Initialize(string editorInstallationPath)

Parameters

editorInstallationPath

Path of the chosen code editor.

Remarks

To check the current selected code editor when registering this instance, use CurrentEditorInstallation.