文档

Unity Engine

Unity Engine

TransformVector

Transforms vector from local space to world space.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

TransformVector(Vector3)

Transforms vector from local space to world space.
public Vector3 TransformVector(Vector3 vector)

Parameters

vector

Returns

Type

Description

Vector3

Remarks

This operation is not affected by position of the transform, but it is affected by scale. The returned vector may have a different length than vector.
If you need the inverse operation to transform from world space to local space you can use Transform.InverseTransformVector
If you need to transform many vectors at once consider using Transform.TransformVectors instead as it is much faster than repeatedly calling this function.

TransformVector(float, float, float)

Transforms vector x, y, z from local space to world space.
public Vector3 TransformVector(float x, float y, float z)

Parameters

Returns

Type

Description

Vector3

Remarks

This operation is not affected by position of the transform, but is is affected by scale. The returned vector may have a different length than vector.
If you need the inverse operation to transform from world space to local space you can use Transform.InverseTransformVector
If you need to transform many vectors at once consider using Transform.TransformVectors instead as it is much faster than repeatedly calling this function.