GetPositionAndRotation(out Vector3, out Quaternion)
Gets the position and rotation of the Transform component in world space.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
GetPositionAndRotation(Vector3, Quaternion)
public void GetPositionAndRotation(out Vector3 position, out Quaternion rotation)
Parameters
Remarks
When getting both the position and rotation of a transform, calling this method is more efficient than querying to Transform.position and Transform.rotation individually.