Unity Engine documentationScript ReferenceUnityEngineUnityEngine.RenderingShadowSamplingModeNoneIn ShadowSamplingMode.None, depths are not compared. Use this value if a Texture is not a shadowmap.阅读时间1 分钟最后更新于 1 个月前Definition Type: Field Namespace: UnityEngine.Rendering Assembly: UnityEngine.CoreModule None = 2