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Unity Engine

Unity Engine

BuiltinShaderType

Built-in shader types used by GraphicsSettings.
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Definition

public enum BuiltinShaderType

Remarks

Fields

Value

Description

DeferredReflectionsShader used for deferred reflection probes.
DeferredShadingShader used for deferred shading calculations.
DepthNormalsShader used for depth and normals texture when enabled on a Camera.
LensFlareDefault shader used for lens flares.
LightHaloDefault shader used for light halos.
MotionVectorsShader used for Motion Vectors when enabled on a Camera.
ScreenSpaceShadowsShader used for screen-space cascaded shadows.