operator ==(LocalKeyword, LocalKeyword)
Returns true if the shader keywords are the same. Otherwise, returns false.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Operator
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public static bool operator ==(LocalKeyword lhs, LocalKeyword rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool |