R11G11B10
Uses RenderTextureFormat.RGB111110Float.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
R11G11B10 = 2
Remarks
Additional Resources: TierSettings.hdr, Camera.allowHDR.
R11G11B10 = 2