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Unity Engine

Unity Engine

PlatformDefault

Use the target platform defaults. The default sampler precision is half precision on mobile targets and full precision elsewhere. Also, shader type half is defined as min16float on mobile targets and float elsewhere.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
PlatformDefault = 0