ForceCachingPreprocessor
This enum is now obsolete. Unity always uses the Caching Shader Preprocessor.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
ForceCachingPreprocessor = 2
Remarks
Additional Resources: The Caching Shader Preprocessor