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Unity Engine

Unity Engine

singlePassStereoRendering

Should Unity support single-pass stereo rendering?
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
警告
Deprecated. singlePassStereoRendering will be deprecated. Use stereoRenderingPath instead.
public static bool singlePassStereoRendering { get; set; }

Remarks

This enables single-pass rendering support for VR devices, which improves stereo rendering performance. For single-pass rendering shaders will be compiled with the UNITY_SINGLE_PASS_STEREO option set to 1.