gpuSkinning
Marked for deprecation in the future. Use PlayerSettings.meshDeformation instead.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool gpuSkinning { get; set; }
Remarks
If you change the value of , Unity sets in the following way:
gpuSkinningPlayerSettings.meshDeformation- If you set to false, Unity sets
gpuSkinningtoPlayerSettings.meshDeformation.MeshDeformation.CPU - If you set to true, Unity sets
gpuSkinningtoPlayerSettings.meshDeformation.MeshDeformation.GPUBatched