Proxy Mesh
Generates a simplified mesh from selected occurrences. Commonly used in retopology workflows to create clean, optimized geometry for further processing such as baking materials or generating LODs.
阅读时间1 分钟最后更新于 10 个月前
API function: algo.proxyMesh
Use this feature to remesh selected meshes into a new set of meshes using a marching cubes approach.
This feature is designed to create very lightweight meshes that you can use, for example, for baking and mesh colliders.

The algorithm
This algorithm is based on a marching cubes computed on a dilated voxel grid in order to create a watertight mesh.
To be compatible with surfacic meshes, a specific parameter exists, that will improve the quality of the reconstruction by allowing non-watertight meshes to be created, and avoided double-skin around surfacic meshes.