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Vivox Core SDK

Vivox Core SDK

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Vivox
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Vivox Core SDK
  • Overview
  • Before you begin
  • Get started
  • Release notes
  • Developer Guide
    • Client SDK basics
    • Channels
    • Presence management
    • Messaging
    • Manage audio
    • Couch co-op
    • Android app development
    • iOS app development
    • macOS app development
    • Windows app development
    • Real-time recording
    • Speech-to-text audio transcription
    • Text-to-speech
      • Initialize text-to-speech
      • Text-to-speech voice options
      • Text-to-speech destinations
      • Inject a text-to-speech message
      • Queue a text-to-speech message
      • Cancel a text-to-speech message
      • Text-to-speech events
      • Get raw audio of synthesized speech
      • Use text-to-speech for incoming messages
      • Shut down text-to-speech
    • Troubleshooting
  • Reference
  • Privacy overview
  1. Vivox Core SDK documentation
  2. Text-to-speech

Text-to-speech destinations

Choose destinations for text-to-speech output.
읽는 시간 2분
최근 업데이트: 8달 전

Text-to-speech (TTS) messages are injected to destinations. Destinations determine two factors: output and mechanism.
  • Output is where the synthesized speech plays to and decides who hears the TTS message. Each destination uses one of the following outputs:
    • Local Playback - Messages injected here play back locally on the user’s default render device (for example, loudspeakers or headphones).
    • Remote Transmission - Messages injected here are sent to remote participants in connected sessions according to transmission policies (the same sessions that basic voice transmits to).
    • Local and Remote - Messages injected here are simultaneously injected to Local Playback and Remote Transmission.
  • Mechanism is how new messages are handled when there is an ongoing message playing. Each destination uses one of the following injection mechanisms:
    • Simple - Destinations using this mechanism mix together new messages and ongoing messages to play them concurrently.
    • Queue - Destinations using this mechanism queue new messages in the order they are sent. When the ongoing message finishes playing, this mechanism auto-triggers the message that is next in line.
    • Replace - Destinations using this mechanism cancel any ongoing message and then replaces it with the new message.
You can inject synthesized speech into the following destinations:
참고
Most destinations are independent and do not affect the behavior of any other destinations. However, the two queued destinations involving remote transmission share a queue.
  • Remote Transmission
    • Enum value:
      tts_dest_remote_transmission
    • Output: Remote Transmission
    • Mechanism: Simple
  • Local Playback
    • Enum value:
      tts_dest_local_playback
    • Output: Local Playback
    • Mechanism: Simple
  • Remote Transmission with Local Playback
    • Enum value:
      tts_dest_remote_transmission_with_local_playback
    • Output: Local and Remote
    • Mechanism: Simple
  • Queued Remote Transmission
    • Enum value:
      tts_dest_queued_remote_transmission
    • Output: Remote Transmission
    • Mechanism: Queue
    • Caveat: Shares queue with Queued Remote Transmission with Local Playback
  • Queued Local Playback
    • Enum value:
      tts_dest_queued_local_playback
    • Output: Local Playback
    • Mechanism: Queue
  • Queued Remote Transmission with Local Playback
    • Enum value:
      tts_dest_queued_remote_transmission_with_local_playback
    • Output: Local and Remote
    • Mechanism: Queue
    • Caveat: Shares queue with Queued Remote Transmission
  • Screen Reader
    • Enum value:
      tts_dest_screen_reader
    • Output: Local Playback
    • Mechanism: Replace

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