기술 자료

​
​

Development

User Acquisition

Monetization

산업 분야

Vivox Core SDK

Vivox Core SDK

이 페이지는 선택한 언어로 제공되지 않습니다.
Vivox
​
​
Vivox Core SDK
  • Overview
  • Before you begin
  • Get started
  • Release notes
  • Developer Guide
    • Client SDK basics
    • Channels
    • Presence management
    • Messaging
    • Manage audio
    • Couch co-op
      • Couch co-op configuration
      • Couch co-op example workflow
    • Android app development
    • iOS app development
    • macOS app development
    • Windows app development
    • Real-time recording
    • Speech-to-text audio transcription
    • Text-to-speech
    • Troubleshooting
  • Reference
  • Privacy overview
  1. Vivox Core SDK documentation

Couch co-op example workflow

Follow this workflow for couch co-op implementation.
읽는 시간 1분
최근 업데이트: 8달 전

To initiate a multi-user play session with two users, a game might make the following series of API calls and requests.
In the following example, the names C, A1, A2, G1, G2, S1, S2, Render1, Render2, Capture1, and Capture2 are placeholders that identify a connector handle, account handles, session group handles, session handles, render device IDs, and capture device IDs, respectively.
vx_initialize()vx_req_connector_create(connector_handle=C)vx_req_account_anonymous_login(connector_handle=C, account_handle=A1) // First user logs invx_req_account_anonymous_login(connector_handle=C, account_handle=A2) // Second user logs invx_req_set_render_device(account_handle=A1, render_device_specifier=Render1)vx_req_set_capture_device(account_handle=A1, capture_device_specifier=Capture1)vx_req_set_render_device(account_handle=A2, render_device_specifier=Render2)vx_req_set_capture_device(account_handle=A2, capture_device_specifier=Capture2)vx_req_sessiongroup_create(account_handle=A1, sessiongroup_handle=G1)vx_req_sessiongroup_create(account_handle=A2, sessiongroup_handle=G2)vx_req_sessiongroup_addsession(sessiongroup_handle=G1, session_handle=S1)vx_req_sessiongroup_addsession(sessiongroup_handle=G2, session_handle=S2)
User 1 is now in session S1 and is using devices Render1 and Capture1. User 2 is now in session S2 and is using devices Render2 and Capture2.
vx_req_sessiongroup_removesession(sessiongroup_handle=G1, session_handle=S1)vx_req_sessiongroup_removesession(sessiongroup_handle=G2, session_handle=S2)vx_req_sessiongroup_terminate(sessiongroup_handle=G1)vx_req_sessiongroup_terminate(sessiongroup_handle=G2)vx_req_account_logout(account_handle=A1)vx_req_account_logout(account_handle=A2)vx_req_connector_initiate_shutdown(connector_handle=C)vx_uninitialize()

Copyright © 2026 Unity Technologies
법률 정보개인정보 처리방침쿠키Documentation Terms of Use개인 정보 판매 또는 공유 금지개인정보 보호 선택(쿠키 설정)

'Unity', Unity 로고 및 기타 Unity 상표는 미국 및 기타 지역 내 Unity Technologies 또는 그 계열사의 상표 또는 등록상표입니다(자세한 내용은 여기에서 확인하세요). 기타 명칭 또는 브랜드는 해당 소유자의 상표입니다.

일부 페이지는 편의를 위해 기계 번역되었으며 부정확한 내용이 있을 수 있습니다. 정보가 상충되는 경우, 영어 버전을 우선으로 참조하세요.


    이 페이지의 문제 보고