기술 자료

Unity Engine

Unity Engine

ConstantMultipliedByDiffuseAlpha

Smoothness value comes from a mix of TerrainLayer.smoothness and the alpha channel of TerrainLayer.diffuseTexture
읽는 시간 1분최근 업데이트: 22일 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
[InspectorName("Constant * Diffuse Alpha")]ConstantMultipliedByDiffuseAlpha = 0