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Unity Engine

Unity Engine

ParticleSystemStopAction

The action to perform when the Particle System stops.
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Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public enum ParticleSystemStopAction

Fields

Value

Description

CallbackCall OnParticleSystemStopped on all scripts attached to the same GameObject.
DestroyDestroy the GameObject containing the Particle System.
DisableDisable the GameObject containing the Particle System.
NoneDo nothing.