기술 자료

Unity Engine

Unity Engine

operator !=(SphericalHarmonicsL2, SphericalHarmonicsL2)

Returns true if the spherical harmonics are different.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static bool operator !=(SphericalHarmonicsL2 lhs, SphericalHarmonicsL2 rhs)

Parameters

Returns

Type

Description

bool