기술 자료

Unity Engine

Unity Engine

renderingLayerMask

A mask that you can access in HLSL with unity_RenderingLayer built-in shader uniform.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public uint renderingLayerMask { readonly get; set; }

Examples

uniform float4 unity_RenderingLayer;// HLSL usage example:uint renderingLayerMask = asuint(unity_RenderingLayer.x);