Pause()
Pauses playback of the currently running playable.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.DirectorModule
public void Pause()
Remarks
This method internally invokes PlayableGraph.Stop to stop the playable graph time from being automatically updated.