Capsule
Use a capsule shape to interpret the PhysicsShape2D geometry.
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Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
Capsule = 1
Remarks
A capsule geometry type is comprised of two vertices in the PhysicsShape2D and a PhysicsShape2D.radius. The two vertices represent the centers of the two ends of a capsule shape with the radius defining the circular end radius.