기술 자료

Unity Engine

Unity Engine

Minimum

Uses a Minimum algorithm when combining friction or bounciness i.e. the minimum of the two values is used.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Minimum = 3

Remarks

Given two friction or bounciness values, the
Minimum
algorithm used is:
valueA < valueB ? valueA : valueB
.