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Unity Engine

Unity Engine

duration

Duration of the transition.
읽는 시간 1분최근 업데이트: 21일 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public float duration { get; }

Remarks

Depending on AnimatorTransitionInfo.durationUnit the duration can either be expressed in seconds (i.e. DurationUnit.Fixed) or in percentage (i.e. DurationUnit.Normalized). A normalized duration is based on the source state duration.
Note: a normalized duration converted in seconds can change from frame to frame, since the source state duration can change depending on varying factors, like the weights in a blendtree.