PerformanceLevelChangeHandler
You can subscribe to the performance level event delegate which sends the PerformanceLevelChangeEventArgs when the performance level changes.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Delegate
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public delegate void PerformanceLevelChangeHandler(PerformanceLevelChangeEventArgs levelChangeEventArgs)