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Unity Engine

Unity Engine

AverageCpuFrameTime

Returns the main thread CPU time as an average over the past 100 frames (in seconds). Returns -1.0f if this is not available (for example, in the first frame or directly after resume). The CPU time includes only the time the CPU spent executing Unity's main and/or render threads.
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Definition

public float AverageCpuFrameTime { readonly get; set; }