PerformanceAction
Current determined action needed from performance state. Action StateAction.Increase will be ignored if AdaptivePerformanceIndexer.ThermalAction is decreasing.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public StateAction PerformanceAction { get; }