IsUserActive
Whether the developer-defined activity condition reports activity this frame. Uses AdaptivePerformanceIdleTimeTracker.IsUserActiveProvider.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public static bool IsUserActive { get; }