HasProceduralInstancing(Shader)
Determines whether the specified Shader contains a valid Procedural Instancing variant.
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Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool HasProceduralInstancing(Shader s)
Parameters
The Shader to check.
Returns
Type | Description |
|---|---|
| bool | Returns true if the Shader has a valid Procedural Instancing variant. Returns false otherwise. |