기술 자료

Unity Engine

Unity Engine

Default

Replaces Prefabs by matching pre-existing connections to the Prefab.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
경고
Deprecated. This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect
Default = 0

Remarks

If the game object hierarchy was not connected to the Prefab before all game objects / components will be new and thus overrides in Prefab instances will be lost.