FragClipDepth
Indicates that support for pixel depth (SV_Position.zw) input to the fragment shader stage is required.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor.CoreModule
FragClipDepth = 256
FragClipDepth = 256