LightBaker
Defines which light baker to use by default for lightmap and light probe generation.
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Definition
- Type: Enum
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor.CoreModule
public enum LightBaker
Remarks
Use this enum to specify which light baking backend Unity should use when generating lightmaps and light probes.
Additional Resources: EditorGraphicsSettings.defaultLightBaker.
Fields
Value | Description |
|---|---|
| ProgressiveLightBaker | Use the Progressive Lightmapper (CPU or GPU). |
| UnityComputeLightBaker | Use the Unity Compute Light Baker. |