기술 자료

Unity Engine

Unity Engine

Optimal

Perform keyframe reduction and choose the best animation curve representation at runtime to reduce memory footprint (default).
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Optimal = 3

Remarks

Optimal is only available for generic and humanoid rig type.
Additional Resources: ModelImporter.animationCompression.