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Unity Engine

Unity Engine

zMax

Returns or specifies the maximum angular motion about the z-axis.
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Definition

public float zMax { get; set; }

Remarks

The value returned by this property depends on the current value of the JointAngularLimitHandle.zMotion property. If it is ConfigurableJointMotion.Locked, then it will always return 0. If it is ConfigurableJointMotion.Free, then it will always return the upper limit of JointAngularLimitHandle.zRange. If it is ConfigurableJointMotion.Limited, then it will be clamped between the upper limit of JointAngularLimitHandle.zRange and the current value of JointAngularLimitHandle.zMin.