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Unity Engine

Unity Engine

DeferredSpecular

Draw specular color of Deferred Shading G-buffer.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
DeferredSpecular = 9

Remarks

This mode is only enabled when Deferred Shading rendering path is used.