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Unity Engine

Unity Engine

GetPlayerDependenciesForObject

Obtains a list of objects referenced by an object.
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Definition

GetPlayerDependenciesForObject(ObjectIdentifier, BuildTarget, TypeDB)

Obtains a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(ObjectIdentifier objectID, BuildTarget target, TypeDB typeDB)

Parameters

The specific object.

The target platform.

typeDB

TypeDB
The user script TypeDB for the player.

Returns

Type

Description

ObjectIdentifier[]An array of ObjectIdentifier structs for the objects referenced by the specified object.

Remarks

Internal use only. See note on ContentBuildInterface.

GetPlayerDependenciesForObject(ObjectIdentifier, BuildTarget, TypeDB, DependencyType)

Obtains a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(ObjectIdentifier objectID, BuildTarget target, TypeDB typeDB, DependencyType mode)

Parameters

The specific object.

The target platform.

typeDB

TypeDB
The user script TypeDB for the player.

Specifies how to calculate dependencies between internal objects and game assets.

Returns

Type

Description

ObjectIdentifier[]An array of ObjectIdentifier structs for the objects referenced by the specified object.

Remarks

Internal use only. See note on ContentBuildInterface.

GetPlayerDependenciesForObject(Object, BuildTarget, TypeDB)

Obtains a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(Object targetObject, BuildTarget target, TypeDB typeDB)

Parameters

targetObject

The specific object.

The target platform.

typeDB

TypeDB
The user script TypeDB for the player.

Returns

Type

Description

ObjectIdentifier[]An array of ObjectIdentifier structs for the objects referenced by the specified object.

Remarks

Internal use only. See note on ContentBuildInterface.

GetPlayerDependenciesForObject(Object, BuildTarget, TypeDB, DependencyType)

Obtains a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObject(Object targetObject, BuildTarget target, TypeDB typeDB, DependencyType mode)

Parameters

targetObject

The specific object.

The target platform.

typeDB

TypeDB
The user script TypeDB for the player.

Specifies how to calculate dependencies between internal objects and game assets.

Returns

Type

Description

ObjectIdentifier[]An array of ObjectIdentifier structs for the objects referenced by the specified object.

Remarks

Internal use only. See note on ContentBuildInterface.