DidNotMove
Tells the internal implementation that the asset was not moved physically on disk by the script.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
DidNotMove = 0
Remarks
This means that it is safe for the internal implementation to move the asset.